package com.simpleplayer.contentview.gles;

public class GLESRenderer {
    public void initGLProgram() {}
    public void releaseGLProgram() {}
    public void updateViewport(int width, int height) {}
    public void updateCamera(float deltaX, float deltaY) {}
    public void drawFrame(int textureId, float[] textureMatrix) {}
    public boolean isInited() { return false; }
}
